Voidchild: A Glimpse Into The Apocalypse

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David, the creator of Voidchild, has started what can only be described as a cult phenomenon. If you aren’t reading this comic, the point blank is that you need to be.

From the beginning you’ll be taken into the wild story of Mary, a woman who is far more than human. And who is destined for something that isn’t quite as glorious as being the ‘Chosen One’ of many trope-filled adventures. Mary is no Chosen One and her destiny is nothing beautiful.

Read on and see what David had to say about this wonderfully stunning, unique read in the webcomic world!

Voidchild has ended up with something of a cult following. The readership you’ve gathered is quite the loyal fan base. Did you ever expect that starting out?

Oh, no. In no way did I expect that. And even getting a question saying I have a following, cult or no, is sort of bewildering to me. I really didn’t know what to assume when I started posting my first few pages and was literally blown away when I got my first subscriber.

In fact, I think I might’ve run into the other room to tell my wife about it when it happened.

It really does have a loyal fan base though! The story is something unique and exceedingly intriguing. The main character, for example, isn’t something we’ve quite seen before. What was your inspiration for her?

The inspiration for Mary? Hmm… That’s a pretty hard question for me to answer actually, because I don’t think there was a single or main inspiration for the character. She kind of grew into the character she is both by chance and by piecing together traits from a number of directions. I think she slowly took shape in my mind over several years actually.

The first time she actually took on a realized form was in a video game called “City of Heroes”, an mmorpg about superheroes which boasted a powerful character generator. I wrote her backstory back then too. But to be honest, in her first iteration, she was male. A bug in the game caused her to switch genders. I liked the female version more and stuck with it.

But even that first iteration had the same backstory that you can read about in the comic, just not as elaborate. She always came from a background of hardships and tragedy. And her dad was a central figure back then too.

I probably still have that write-up lying around somewhere actually…

“Happy Accidents” as Bob Ross would say! She’s an excellent character, however it happened! Can we talk setting next? The setting of Voidchild takes place mostly in what seems to be a down on its luck city. A bit grungy at times. It gives an ominous feeling. Was that intentional?

Hah! Yes, Victoria is actually less of a happy accident than Mary is! Way back when she was first taking shape, I didn’t have a setting. But I always wanted the comic to be set it in a major city because well, city environments have so much variety to them and so many nooks and crannys to explore. Not to mention I wanted the comic to be one about people and characters and I wanted to have lots of options to choose from.

But, as clichéd as this sounds, I wanted the city in itself to be sort of a character. Victoria came from the very simple idea of a city with Victorian era elements to its design. A blend of modern city mixed with a historical heritage. And, as the description for the comic goes, a hotspot for supernatural activity too.

I don’t know how well I’ve been able to convey this so far, because as you might be aware, I’m a “developing artist”. It’s something I hope to be able to put forward more as the comic progresses.

We’ve actually been getting some very rich environments from you so far! Your answer does lead well into my next question though! You mention being a developing artist: one of the drawing points of the comic IS the progression of the art. At this point it has a unique and beautiful style. How are you managing the attention from that end of it? Has it been mostly positive?

Yes! Lots of readers often mention how much they like seeing my art progress. I did start out the comic partially because I wanted to learn how to draw. And I wanted to learn how to draw so I could make a comic. I was very surprised about the positive response I’ve been getting from readers about this. Because, while I love my first pages, I had no idea what I was doing back then.

Anatomically correct characters? I started getting getting a handle on that with the second issue. Proper perspectives? Way later… Consistent designs? Still working on that…

Honestly, if I had any expectation going into comicking and putting it up online, it was to not try and be discouraged if I didn’t get any readers or negative comments. Then the opposite happened and it’s been almost exclusively positive.

Your experience is exactly what the world of webcomics should be, needs to be and I’m excited to say is growing to be. We as a community are honoured to count you as one of us! In conclusion, is there anything you would like to say? Tips or words of support for upcoming creators? Or those struggling?

Oh, uhm, well… I still feel like a novice at all this. I think what I’d say to most is to get started though and don’t hesitate. I can’t guarantee what’ll come out getting started, but that’s part of the fun isn’t it? To see how it turns out.

And I think, if you’re like me, and have the luxury of doing this recreationally. Then do it for yourself mainly. By which I mean, it can’t be about external validation. You have to be happy and enjoy what you do and as a baseline that has to be its own reward. Getting to see my own characters, my world and my story take shape over time is really like nothing I’ve ever done before. I have to stop and remember to appreciate that sometimes.

Also! Talk and mingle with other creators! I’ve made some great friends within the community who’ve taught me sooo much about art, layout, writing, pacing etc. If you go into it with a humble mind there’s sooo much you can learn to improve your own craft!

Under The Ink Editor-In-Chief

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